Transactions on Edutainment IX [E-Book] / edited by Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Fotis Liarokapis.
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storyt...
Saved in:
Full text |
|
Personal Name(s): | Pan, Zhigeng. |
Cheok, Adrian David. / Müller, Wolfgang. / Liarokapis, Fotis. | |
Imprint: |
Berlin, Heidelberg :
Springer,
2013
|
Physical Description: |
XII, 297 p. 142 illus. digital. |
Note: |
englisch Printed edition: 9783642370410 |
ISBN: |
9783642370427 |
DOI: |
10.1007/978-3-642-37042-7 |
Series Title: |
/* Depending on the record driver, $field may either be an array with
"name" and "number" keys or a flat string containing only the series
name. We should account for both cases to maximize compatibility. */?>
Lecture notes in computer science ;
7544 |
Subject (LOC): |
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This issue contains a special section on serious games with 8 outstanding contributions from the VS-Games 2011 conference; furthermore, there are 13 regular papers. These contributions clearly demonstrate the use of serious games and virtual worlds for edutainment applications and form a basis for further exploration and new ideas. |