Transactions on Edutainment XIII [E-Book] / edited by Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Mingmin Zhang.
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storyt...
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Personal Name(s): | Cheok, Adrian David, editor |
Müller, Wolfgang, editor / Pan, Zhigeng, editor / Zhang, Mingmin, editor | |
Imprint: |
Berlin, Heidelberg :
Springer,
2017
|
Physical Description: |
XI, 304 p. 164 illus. online resource. |
Note: |
englisch |
ISBN: |
9783662543955 |
DOI: |
10.1007/978-3-662-54395-5 |
Series Title: |
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Lecture notes in computer science ;
10092 |
Subject (LOC): |
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245 | 1 | 0 | |a Transactions on Edutainment XIII |h [E-Book] / |c edited by Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Mingmin Zhang. |
264 | 1 | |a Berlin, Heidelberg : |b Springer, |c 2017 |e (Springer LINK) |f SpringerComputerScience20180619 | |
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490 | |a Lecture notes in computer science ; |v 10092 | ||
500 | |a englisch | ||
505 | 0 | |a Exploring the Museum with a Handheld Projector in Your Own Room -- CPI Learning in Clothing Thermal Computational Design -- Study on Virtual Camera with Preset Shot types based on Composition Aesthetic computing -- A Synthesis Plot of PCP and MDS for the exploration of High Dimensional Time Series Data -- The Wearable Tactile Information Expression System based on Electrotactile Rendering -- Adaptable Behavior Coding Schema for Avatar Interaction in Network Virtual Environment -- A Virtual Music Control System Based on Dynamic Hand Gesture Recognition -- A real-time interactive system based on hand gesture recognition in virtual fitting -- A Robust Rectification Algorithm for the Vision Navigation System of the Planetary Rover -- Research on interactive dynamic simulation method in virtual medical surgical visualization -- A Distributed Stream Computing Architecture for Dynamic Light-field Acquisition and Rendering System -- Real-time Rendering of Rut Based on Material Point Method -- GPU-based Post-Processing Color Grading Algorithms in Real-time Rendering for Mobile Commerce Service User -- Manifold Ranking for Sketch-Based 3D Model Retrieval -- Design and Simulation of Autonomous Mobile Robots Obstacle Avoidance System -- Depth Map Enhancement with Interaction in 2D-to-3D Video Conversion -- A Collaborative Work System of Urban Management Based on Multi-Agent -- A Vehicle Logo Recognition Approach based on Foreground-background Pixel-Pair Feature -- Content-aware Image Retargeting Using Line-based MLS Deformation -- Visualizing Geospatial Distribution of Pesticide Residue Pollution using Cartogram and Heat Map -- Research on Shot Detection Algorithm of Self-adaptive Dual Thresholds Based on Multi-feature Fusion -- An Indoor Positioning System Based on iBeacon -- Approach of Load Balancing in Network Monitoring -- Method and applications for multiple attribute decision-making based on converting triangular fuzzy numbers into connection numbers -- Local Feature Weighting For Data Classification. | |
520 | |a This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 25 papers presented in the 13th issue were organized in topical sections named: learning games and visualization; virtual reality and applications; 3D graphics technology, multimedia computing, and others. . | ||
650 | 0 | |a Artificial intelligence. | |
650 | 0 | |a Computer communication systems. | |
650 | 0 | |a Computer graphics. | |
650 | 0 | |a Computer science. | |
650 | 0 | |a Image processing. | |
650 | 0 | |a Special purpose computers. | |
650 | 0 | |a User interfaces (Computer systems). | |
700 | 1 | |a Cheok, Adrian David, |e editor | |
700 | 1 | |a Müller, Wolfgang, |e editor | |
700 | 1 | |a Pan, Zhigeng, |e editor | |
700 | 1 | |a Zhang, Mingmin, |e editor | |
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