Unity artificial intelligence programming : add powerful, believable, and fun AI entities in your gamewith the power of Unity 2018!, Fourth edition [E-Book] / Davide Aversa, Aung Sithu Kyaw, Clifford Peters
Developing Artificial Intelligence (AI) for game characters in Unity 2018 has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from the basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or b...
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Full text |
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Personal Name(s): | Aversa, Davide, author |
Kyaw, Aung Sithu, author / Peters, Clifford, author | |
Edition: |
4th edition |
Imprint: |
[Birmingham] :
Packt Publishing,
2018
|
Physical Description: |
238 pages (online resource) |
Note: |
englisch |
ISBN: |
9781789533910 9781789531459 |
Subject (LOC): |
- Unity artificial intelligence programming : add powerful, believable, and fun AI entities in your gamewith the power of Unity 2018!
- Contributors
- Table of Contents
- Preface
- 1. Introduction to AI
- 2. Finite State Machines
- 3. Randomness and Probability
- 4. Implementing Sensors
- 5. Flocking
- 6. Path-Following and Steering Behaviors
- 7. A* Pathfinding
- 8. Navigation Mesh
- 9. Behavior Trees
- 10. Machine Learning in Unity
- 11. Putting It All Together
- Other Books You May Enjoy
- Index.