Hands-on game development patterns with Unity 2019 : create engaging games by using industry-standard design patterns with C# [E-Book] / David Baron.
Traditional building blocks of a robust architecture, such as design patterns, cannot be applied in Unity without being adapted to the Engine's unique way of doing things. We will review design patterns that are currently used by professional game programmers in indie, mobile, and AAA studios....
Saved in:
Full text |
|
Personal Name(s): | Baron, David, author |
Edition: |
1st edition |
Imprint: |
[Birmingham] :
Packt Publishing,
2019
|
Physical Description: |
226 pages (online resource) |
Note: |
englisch |
ISBN: |
1789349338 9781789349337 9781789348330 |
Subject (LOC): |
Traditional building blocks of a robust architecture, such as design patterns, cannot be applied in Unity without being adapted to the Engine's unique way of doing things. We will review design patterns that are currently used by professional game programmers in indie, mobile, and AAA studios. We will also examine the infamous anti-patterns. |