Collaboration and Technology [E-Book] : 19th International Conference, CRIWG 2013, Wellington, New Zealand, October 30 – November 1, 2013, Proceedings / edited by Pedro Antunes, Marco Aurélio Gerosa, Allan Sylvester, Julita Vassileva, Gert-Jan Vreede
This book constitutes the proceedings of the 19th Collaboration Researchers' International Working Group Conference on Collaboration and Technology, held in Wellington, New Zealand, in October/November 2013. The 18 revised papers presented together with 4 progress papers were carefully reviewed...
Saved in:
Full text |
|
Personal Name(s): | Antunes, Pedro, editor |
Gerosa, Marco Aurélio, editor / Sylvester, Allan, editor / Vassileva, Julita, editor / Vreede, Gert-Jan, editor | |
Imprint: |
Berlin, Heidelberg :
Springer,
2013
|
Physical Description: |
XIV, 323 p. 96 illus. online resource. |
Note: |
englisch |
ISBN: |
9783642413476 |
DOI: |
10.1007/978-3-642-41347-6 |
Series Title: |
/* Depending on the record driver, $field may either be an array with
"name" and "number" keys or a flat string containing only the series
name. We should account for both cases to maximize compatibility. */?>
Lecture notes in computer science ;
8224 |
Subject (LOC): |
- Social Media
- Collaboration Using Social Media: The Case of Podio in a Voluntary Organization
- Keep Querying and Tag on: Collaborative Folksonomy Using Model-Based Recommendation
- Understanding Real-World Events via Multimedia Summaries Based on Social Indicators
- Social Networks
- How Do Researchers on Collaboration Technology Collaborate with Each Other? A Social Network Analysis
- Inferring Hidden Trust Relationships in Social Networks for Encouraging Collaboration and Cooperation among Individuals
- Providing Awareness, Understanding and Control of Personalized Stream Filtering in a P2P Social Network
- Crowdsourcing
- OurMap: Representing Crowdsourced Annotations on Geospatial Coordinates as Linked Open Data
- A Theoretical Model of User Engagement in Crowdsourcing
- Factors Influencing the Decision to Crowdsource
- Data Quality in an Output-Agreement Game: A Comparison between Game-Generated Tags and Professional Descriptors
- Learning
- Analyzing Two Participation Strategies in an Undergraduate Course Community
- Work and Learning across Boundaries: Artifacts, Discourses, and Processes in a University Course
- Redesigning Collaboration Tools to Enhance Social Presence in Online Learning Environments
- The Metafora Design Principles for a Collaborative, Interoperable Learning Framework
- Integrating Formal and Informal Learning through a FLOSS-Based Innovative Approach
- Using Geo-collaboration and Microblogging to Support Learning: Identifying Problems and Opportunities for Technological Business
- Collaboration Design
- Ontology-Based Resource Discovery in Pervasive Collaborative Environments
- Identifying the Awareness Mechanisms for Mobile Collaborative Applications
- In-Vivo Therapy Procedures: Design Process of a Geo-Referenced System
- Software Development
- Extending the Dependency Taxonomy of Agile Software Development
- Building a Domain Model for Mobile Collaborative Systems: Towards a Software Product Line
- Supporting Requirements Elicitation Practices.