The state of play : law, games, and virtual worlds [E-Book] / edited by Jack M. Balkin and Beth Simone Noveck.
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Full text |
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Personal Name(s): | Balkin, J. M. |
Noveck, Beth Simone. | |
Imprint: |
New York :
New York University Press,
c2006
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Physical Description: |
viii, 304 pages |
Note: |
englisch |
Series Title: |
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Ex machina
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Subject (LOC): |
- Introduction / Jack M. Balkin and Beth Simone Noveck
- Virtual worlds : a primer / F. Gregory Lastowka and Dan Hunter
- Virtual worldliness / Richard A. Bartle
- Declaring the rights of players / Raph Koster
- The right to play / Edward Castronova
- Law and liberty in virtual worlds / Jack M. Balkin
- Virtual crime / F. Gregory Lastowka and Dan Hunter
- Owned! Intellectual property in the age of eBayers, gold farmers, and other enemies of the virtual state / Julian Dibbell
- Virtual power politics / James Grimmelmann
- Escaping the gilded cage : user-created content and building the metaverse / Cory Ondrejka
- There is no spoon / Yochai Benkler
- Who killed Miss Norway? / Tracy Spaight
- Who's in charge of who I am? : identity and law online / Susan P. Crawford
- Privacy and data collection in virtual worlds / Tal Zarsky
- Virtual worlds, real rules : using virtual worlds to test legal rules / Caroline Bradley and A. Michael Froomkin
- The new visual literacy : how the screen affects the law / David R. Johnson
- Democracy
- the video game : virtual worlds and the future of collective action / Beth Simone Noveck.