The History of the GPU - New Developments [E-Book] / by Jon Peddie.
This third book in the three-part series on the History of the GPU covers the second to sixth eras of the GPU, which can be found in anything that has a display or screen. The GPU is now part of supercomputers, PCs, Smartphones and tablets, wearables, game consoles and handhelds, TVs, and every type...
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Full text |
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Personal Name(s): | Peddie, Jon, author |
Edition: |
1st edition 2022. |
Imprint: |
Cham :
Springer,
2022
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Physical Description: |
XXXII, 410 pages 293 illustrations, 285 illustrations in color (online resource) |
Note: |
englisch |
ISBN: |
9783031140471 |
DOI: |
10.1007/978-3-031-14047-1 |
Subject (LOC): |
- Foreword
- Acknowledgements
- Introduction
- The Third to Fifth Era GPUs
- Mobile GPUs
- Game Consule GPUs
- Compute and Other GPUs
- Open GPU Projects.(2000 -2018)
- The Sixth Era of GPUs
- Concluding Remarks
- Appendix A: Acronyms
- Appendix B: Definitions.