Introduction to Computer Graphics [E-Book] : Using OpenGL and Java / by Karsten Lehn, Merijam Gotzes, Frank Klawonn.
A basic understanding of the key techniques in computer graphics can open the door to this exciting field and its many applications, including for video games and for augmented and virtual reality. This easy-to-follow textbook and reference introduces the fundamental concepts of computer graphics, i...
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Full text |
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Personal Name(s): | Lehn, Karsten, author |
Gotzes, Merijam, author / Klawonn, Frank, author | |
Edition: |
3rd edition 2023. |
Imprint: |
Cham :
Springer,
2023
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Physical Description: |
XV, 467 pages 308 illustrations, 103 illustrations in color (online resource) |
Note: |
englisch |
ISBN: |
9783031281358 |
DOI: |
10.1007/978-3-031-28135-8 |
Series Title: |
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Undergraduate Topics in Computer Science
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Subject (LOC): |
- Foreword to the Third Edition
- Acknowledgement
- 1. Introduction
- 2. the Open Graphics Library (OpenGL)
- 3. Basic Geometric Objects
- 4. Modelling Three-Dimensional Objects
- 5. Geometry Processing
- 6. Grey Scale and Colour Representation
- 7. Resterisation
- 8. Visibility Considerations
- 9. Lighting Models
- 10. Textures
- 11. Special Effects and Virtual Reality
- Appendix A: Web References
- Index.