1
The visualization toolkit : an object-oriented approach to 3D graphics /
Book
2
OpenGL programming guide : the official guide to learning OpenGL, versions 3.0 and 3.1 /
Book
3
OpenGl superbible : comprehensive tutorial and reference /
Book
4
The visualization toolkit : [an object-oriented approach to 3D graphics] /
Book
5
Modeling a character in 3DS Max : [the definitive start-to-finish guide for creating awesome low-polygon characters in 3D studio Max 3 and 4 for real-time games] /
Book
6
The VTK user's guide : updated for VTK version 4.2 /
Book
2003
Table of Contents 
7
Guide to graphics software tools /
Book
8
Handbook of computer vision and applications. 2. Signal processing and pattern recognition /
Book
9
Handbook of computer vision and applications. 1. Sensors and imaging /
Book
10
Paint shop pro 8 for dummies /
Book
Table of Contents 
11
Paint shop pro 8 : the guide to creating professional images /
Book
12
The visualization toolkit : an object-oriented approach to 3D graphics /
Book
13
Mathematics for computer graphics /
Book
Table of Contents 
14
CorelDRAW 12 /
Book
Table of Contents 
15
Das Einsteigerseminar CorelDRAW 12 /
Book
Table of Contents 
16
Geometric tools for computer graphics /
Book
17
Exploring scanning proble microscopes with mathematica /
Book
18
Computergrafik : ein anwendungsorientiertes Lehrbuch /
Book
19
Computergrafik und Bildverarbeitung : alles für Studium und Praxis : Bildverarbeitungswerkzeuge, Beispiel-Software und interaktive Vorlesungen online verfügbar /
Book
20
Das Blender Buch : 3D-Grafik und Animation mit freier Software /
Book