1
OpenGL programming guide : the official guide to learning OpenGL, versions 3.0 and 3.1 /
Book
2
OpenGL progamming guide : the official guide to learning OpenGL, version 2.1 /
Book
3
Programming and interfacing the 8051 microcontroller /
Book
4
Support vector machines for pattern classification : 110 figures /
Book
5
Programming Microsoft Windows CE.NET /
Book
Table of Contents 
6
Java pogramming with CORBA /
Book
7
OpenGL : programming guide ; the official guide to learning OpenGL, version 1.1 /
Book
8
Quantum Monte-Carlo programming : for atoms, molecules, clusters, and solids /
Book
9
The MFC answer book : solutions for effective visual C++ applications /
Book
10
OpenGL programming guide : the official guide to learning OpenGL, version 1.2 /
Book
11
OpenGL reference manual : the official reference document to OpenGL, Version 1.2 /
Book
12
Programming for computations - Python : a gentle introduction to numerical simulations with Python /
Book
13
Guide to Assembly Language [E-Book] : A Concise Introduction /
14
A concise and practical introduction to programmimg algorithms in Java [E-Book] /
15
The C++ standard library : a tutorial and reference /
Book
16
Mathematical models of fluid dynamics : modeling, theory, basic numerical facts, an introduction /
Book
17
Dan Appleman's Visual Basic 5.0 programmer's guide to WIN32 API /
Book
18
Interactive computer graphics : a top-down approach with OpenGL /
Book
19
Mathematica for scientists and engineers /
Book
20
Eclipse rich client platform /
Book
Table of Contents