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1
Book
OpenGl superbible : comprehensive tutorial and reference /
Wright, Richard S.
2011
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DSAM
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Virtual
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2
Book
OpenGL programming guide : the official guide to learning OpenGL, versions 3.0 and 3.1 /
Shreiner, Dave
2010
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3
Book
OpenGL shading language /
Rost, Randi J.
2010
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4
Book
OpenGL progamming guide : the official guide to learning OpenGL, version 2.1 /
Shreiner, Dave
2008
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5
Book
Computer graphcis using openGl /
Hill, F. S.
2007
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6
Book
The visualization toolkit : an object-oriented approach to 3D graphics /
Schroeder, Will
2006
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7
Book
Designing virtual reality systems : the structured approach : 191 figures /
Kim, Gerard Jounghyun.
2005
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8
Book
Real-time rendering /
Haines, Erich
2002
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9
Book
OpenGL game programming /
Hawkins, Kevin
2001
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10
Book
OpenGL reference manual : the official reference document to OpenGL, Version 1.2 /
Shreiner, Dave
2000
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11
Book
OpenGL programming guide : the official guide to learning OpenGL, version 1.2 /
Woo, Mason
1999
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12
Book
OpenGL superbible : the complete guide to OpenGL programming for Windows NT and Windows 95 /
Wright, Richard S.
1996
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Available as
Print Edition
12
Material Type
Book
12
Type of Literature
Handbook, Textbook
8
Year of Publication
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To:
Location
ZB
JSC
4
JCNS-4
1
Name
Shreiner, Dave
3
Wright, Richard S.
2
Akenine-Möller, Tomas
1
Astle, Dave
1
Ginsburg, Dan
1
Haines, Erich
1
more ...
Hawkins, Kevin
1
Hill, F. S.
1
Kelley, Stephen M.
1
Kim, Gerard Jounghyun.
1
Licea-Kane, Bill
1
Lorensen, Bill
1
Martin, Ken
1
Rost, Randi J.
1
Schroeder, Will
1
Sweet, Michael.
1
Woo, Mason
1
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Subject
computer graphics
virtual reality
9
OpenGL
8
programming
7
data structure
1
graphical user interface
1
more ...
image processing
1
object oriented programming
1
texture
1
visualization
1
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Classification
DSAM - Virtual reality
12
011 - Simulation Science (advanced reading)
4
DSA - Computer graphics, image/photo editing
2
DMAF - Object oriented programming
1
DYK - Image processing
1
Language
English
6
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