Unreal engine blueprints visual scripting projects : learn blueprints visual scripting in UE4 by building three captivating 3D games [E-Book] / Lauren S. Ferro.
The Blueprints Visual Scripting system helps you to create gameplay elements from within Unreal Engine. This book will provide you with the essential foundation to learn how to build complex game mechanics quickly and easily without writing any code. Starting off with the basic setup of fundamental...
Saved in:
Full text |
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Personal Name(s): | Ferro, Lauren S., author |
Edition: |
1st edition |
Imprint: |
Birmingham :
Packt Publishing,
2019
|
Physical Description: |
506 pages (online resource) |
Note: |
englisch |
ISBN: |
9781789537314 9781789532425 |
Subject (LOC): |
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245 | 1 | 0 | |a Unreal engine blueprints visual scripting projects : |b learn blueprints visual scripting in UE4 by building three captivating 3D games |h [E-Book] / |c Lauren S. Ferro. |
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505 | 0 | |a Unreal engine blueprints visual scripting projects: learn blueprints visual scripting in UE4 by building three captivating 3D games -- Contributors -- Table of Contents -- Preface -- Section 1: Foundation -- Chapter 1: Getting Unreal -- Chapter 2: Understanding the Basics of Blueprints -- Chapter 3: Improving Interaction -- Chapter 4: Adding UI Elements -- Chapter 5: Adding an Inventory -- Chapter 6: Creating an Adventure -- Section 2: Making It Feel Like a Game -- Chapter 7: Reducing Loneliness with AI -- Chapter 8: Upgrading the Gameplay -- Chapter 9: Upgrading the AI -- Chapter 10: Adding Audio -- Chapter 11: Making It Pretty -- Chapter 12: Game Analytics, Debugging, and Functional Testing -- Chapter 13: Level Streaming and World Composition -- Section 3: A Sci-Fi Shooter -- Chapter 14: Animating the Hound -- Chapter 15: Data-Driven Gameplay -- Chapter 16: Foundations of Multiplayer -- Chapter 17: Extending the Multiplayer Setup -- Chapter 18: Adding Additional Features -- Chapter 19: Building and Publishing -- Other Books You May Enjoy -- Index. | |
520 | 3 | |a The Blueprints Visual Scripting system helps you to create gameplay elements from within Unreal Engine. This book will provide you with the essential foundation to learn how to build complex game mechanics quickly and easily without writing any code. Starting off with the basic setup of fundamental game components, you will gradually move on to build your first minimalistic 3D platformer game that will introduce creating basic movement along with a simple quest system. You will create a survival maze game and learn all about adding additional features to the game, such as audio, special effects, and AI, using Blueprints. Finally, you will learn how to build a multiplayer game that is playable over a network with other players. By the end of this book, you will have completed three awesome projects and be equipped with the knowledge and skills to create complex games with AI, amazing interfaces, immersive environments, and exciting multiplayer experiences. | |
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