Hands-on game development patterns with Unity 2019 : create engaging games by using industry-standard design patterns with C# [E-Book] / David Baron.
Baron, David, (author)
1st edition
[Birmingham] : Packt Publishing, 2019
226 pages (online resource)
Full Text
Traditional building blocks of a robust architecture, such as design patterns, cannot be applied in Unity without being adapted to the Engine's unique way of doing things. We will review design patterns that are currently used by professional game programmers in indie, mobile, and AAA studios. We will also examine the infamous anti-patterns.